transformation - How to link two scene nodes in Ogre? -


i know it's unusual way search kind of feature, is possible set automatic transformations link 1 scenenode other ?

for example, if link scenenode scenenode b, , if apply translation on scenenode a, scenenode b has receive same translation. if scenenode b child of scenenode a. it's not.

?

the general idea this:

::ogre::scenenode* childscenenode = parentnode.createchildscenenode() 

then child scene node inherits transformations parent. move parent , child moves too.


Comments

Popular posts from this blog

linux - Does gcc have any options to add version info in ELF binary file? -

android - send complex objects as post php java -

charts - What graph/dashboard product is facebook using in Dashboard: PUE & WUE -