c# - System.Drawing in XNA -


i working on 2d pinball game utilizing xna , vs2010, , have run problems.

first of all, have 2 paddles, each bounding box. far can tell though, impossible rotate rectangle unless using draw method. type of rotation not work though, rectangle dimensions have not moved, being drawn so.

i moved on using lines, , while trying implement system.drawing in order use pen tool found namespace did not exist.

suggestions?

it sounds you're confusing actual gameplay paddle/rectangle elements , images drawn screen.

worry how game plays, how paddles, balls, etc, move , rotate, draw images match accordingly.

also, consider posting code if you're having issues.


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