Windows Visual C++ link to Mesa3D OpenGL -


i have windows application in c++ developed in visual studio (2008 @ moment). 3d realtime application should run on virtual machines no 3d hardware acceleration possible! working windows implementation opengl32.dll, seems opengl 1.1 , basic features dont work. want switch mesa3d , use software implementation of opengl , hope gives me higher level of functionality. how can bin vsc++ application mesa3d? have built mesa3d scons , got mesa opengl32.dll, opengl32.lib etc. can link explicitely link library in visual studio project , done?

it works if put opengl32.dll compiled mesa3d applications startup folder (referring datenwolf, thx). further have take correct release verion of mesa. windows gdi supported release 7.8.2. first took 1 of newest releases (9.0 or newer) , got assertion errors when starting application. works compiled mesa 7.8.2. way, older release can compiled directly visual studio vc solution included in mesa download package there.


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